Prime artist universe / Skye Music Nexus
Gray Skyes Prime
Trap-metal footage, ragecore records, late-night R&B modes, Brain drops, product rooms, and collective releases folded into one SkyeNet-ready storefront world.
Persistent catalog
Every play button feeds the same player.
The bottom player is the only audio engine on the page. Catalog cards, release cards, and hero actions all load the same queue.
Video vault
Gray has the footage. The package uses it.
The hero can switch between the real cuts without adding another audio source. Video stays muted; music stays owned by the global player.
Copied Nexus worlds
Storefront, Brain, Collective, all wired back.
The originals stay untouched outside this package. The prime build wraps copied rooms with a better front door and live Nexus links.
Release rooms
Drops, products, albums, proof lanes.
Each release path can load the player, open the copied room, or jump to the current live Nexus route.
Gate, rights, artist data
The signup lane now collects context with a reason.
Artist story, visual identity, links, split notes, rights holds, launch goals, EPK preferences, and SkyeNet publishing preferences stay optional, but when artists share them the system can build richer pages, storefronts, press kits, Brain memory, and release metadata.
SkyeNet lane
Artist drops should ship as static worlds.
Gate identity, optional onboarding context, rights metadata, generated package, SkyeNet route. Music Nexus should then point at the latest route instead of needing a full production push for each artist drop.
Release plan ready.